Wednesday, October 29, 2008

Little Big Planet - Day 1

Finally picked up LBP yesterday. Sunny and I started playing around 7 pm, had a short break for dinner, and played pretty much until midnight. I went to bed. Slept in, found out Sunny had pulled an all-nighter to play more LBP. She was still playing when I left for work.

We couldn't connect to the LBP online servers last night; I assume that the heavy traffic is causing or exposing technical difficulties on their end. We also toyed around briefly with the tools for creating levels, but we were mostly too impatient to stick with it and do much. The level-building experience so far has been very reminiscent of Gary's Mod: it's very easy to do hilarious things, but requires practice and patience to create something of lasting appeal.

LBP so far has reminded me of just how dormant the "platformer" genre has been. It is fully worthy of the legacy left by classics like Mario Bros., Sonic, and Wonder Boy. You've probably heard ad-nauseum by now about how fantastic the multiplayer experience with LBP is, if not experienced it first-hand, but I'll reiterate it here: Sunny and I had many moments of laugh-out-loud comedy, reverant wonder, and edge-of-your-seat drama while playing LBP last night. The experience provided by LBP is right up there with Portal; it is a perfect game.

Video Games Live is playing a concert in Vancouver tonight, and Sunny and I have tickets. We'll probably manage to squeeze in some more LBP as well; it's the first video game in what seems like ages that we've been able to play together apart from Castle Crashers and the ever-present World of WarCraft.

1 Comments:

At 11:52 AM, Blogger Parappa said...

Turns out the LBP servers were turned off last night, but they have been re-enabled:

http://www.mediamolecule.com/2008/10/27/powering-up/

 

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